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MDT-100--(2)
INTRODUCTION TO COMPUTER GRAPHICS
Surveys computer graphics hardware and software fundamentals. Develops basic concepts and skills of computer representation of graphical information. An introduction to the basic usage of CAD, animation, desktop publishing, business graphics, and Web pages. Emphasize graphical areas relating specific areas of study and complete a term project. Fee is required (4 contact hours)
MDT-101--(3)
INTRODUCTION TO DRAFTING
Includes theory, technical skills, industrial applications, practices of technical sketching and use of CAD, geometric construction, multiview drawings, basic dimensioning, sectional views, and auxiliary views, pictorials, and developments. Fee is required. (5 contact hours)
MDT-106--(2)
MECHANICAL ASSEMBLIES
Prerequisite: MDT-101 or consent of instructor; registration or credit in MDT-110 or consent of instructor.
The theory, technical skills, industrial applications, and practices of mechanical assembly and pictorial drawing are presented. Bill of materials, subassemblies, standard parts, fasteners, dimensioning, and CAD techniques are covered. Fee is required. (3 contact hours)
MDT-110--(3)
MECHANICAL DETAILING
Prerequisite: MDT-101 or consent of instructor; registration or credit in MDT-106 or consent of instructor.
The design considerations and industrial applications of castings, forgings, stampings, and machined components are emphasized. Fit specifications and geometric dimensioning and tolerancing are introduced. Fee is required. (5 contact hours)
MDT-115--(2)
APPLIED GDT
Prerequisite: MDT-101 or consent of instructor.
An introduction to the latest revision of the ASME Y14.5M standard for geometric dimensioning and tolerancing (G D & T). Students will learn to read and apply geometric tolerancing to mechanical detail drawings. Emphasizes applying geometric dimensioning and tolerancing to drawings of actual mechanical parts. Fee is required. (3 contact hours)
MDT-120--(3)
FUNDAMENTALS OF 2D DESIGN
This course introduces students to the basics of 2-dimensional design concepts used for the production of graphic communications. Emphasis is placed on learning the fundamental tools, theories and principals of design. Students will design layouts for production from electronic formats for outputting to a variety of print medias. Primary software program used: Adobe Illustrator. Fee is required. (5 contact hours)
MDT-145--(3)
INTRO TO COMPUTER AIDED DRAFTING
Study theory and practice of current use of computer aided drafting and design. Includes hardware configuration, computer math and software capabilities. Generate two- and three-dimensional orthographic drawings as well as pictorial techniques, including cursor manipulation, digitizing, direct display interaction, editing, storage and retrieval, rotation, zooming, panning, scaling, mirroring, printing, and plotting. Fee is required. (5 contact hours)
MDT-160--(3)
INTRODUCTION TO 3D MODELING
Prerequisite: MDT-145.
Covers the basics of 3-D wire frames, surface modeling, solids modeling, and rendering. Students learn the concepts and techniques required to construct 3-D objects, including 3-D coordinates, spherical coordinates, and surface and solids modeling. User coordinate systems and multiple viewports are also discussed. Students construct a variety of objects using these techniques. Objects are rendered to slides and hard copy. Models produced with rapid prototyping equipment will also be studied. Fee is required. (5 contact hours)
MDT-190--(2)
CONSTRUCTION BLUEPRINT READING
Introduces the use of blueprints and construction documents as used in the building industry. The course covers residential, light commercial and multistory construction. Principles of reading working documents such as plans, elevations, sections, and details related to the following: architectural, civil, electrical, HVAC, plumbing, structural plans, and specifications. The course is helpful for apprentices, students of architecture, estimators, contractors, real estate, and employees who work in the construction industry. (3 contact hours)
MDT-205--(3)
MACHINE ELEMENTS
Prerequisite: MDT-106, MDT-110, MDT-145 or consent of instructor.
Machine elements and basic mechanisms are covered. Elements to be studied specifically are gears, cams, bearings, belt and chain drives, splines, and linkages. The focus will be on the calculation, selection and application of these elements in mechanical design. Fee is required. (5 contact hours)
MDT-209--(2)
HYDRAULICS AND PNEUMATICS
Prerequisite: MTH-135 or consent of instructor.
The study of the basic theory and applications of hydraulic and pneumatic components and circuits. Special attention is given to the application and design use of hydraulics and pneumatics for power transmission and the control of industrial processes. Fee is required. (3 contact hours)
MDT-210--(3)
STATICS AND STRENGTH OF MATERIALS
Prerequisite: MDT-205, MTH-142 or MTH-150, PHY-150, or consent of instructor.
This course introduces statics and the study of internal stresses in machine members, involving tensile tests and lab reports. Calculations on equilibrium of loaded beams, columns, the use of standard reference tables, and moments of inertia are studied. Fee is required. (3 contact hours)
MDT-213--(3)
PLANT ENGINEERING DRAFTING
Prerequisite: MDT-145 and MTH-135or consent of instructor.
Study piping layouts, symbols and detailing; electrical drafting of wiring diagrams, welding drafting, structural detailing and materials handling. Cover CAD applications to these techniques in detail. Fee is required. (5 contact hours)
MDT-220--(3)
TOOL DRAFTING
Prerequisite: MDT-106, MDT-110 or consent of instructor.
Introduction to die, jig, drawing, theory, technical skills, industrial application and typical practices in tooling drawings are studied. Fee is required. (5 contact hours)
MDT-233--(3)
INTERNSHIP
Prerequisite: 30 hours in the Mechanical Design and Drafting/CAD Program or consent of coordinator.
Gain planned, supervised work experience as a mechanical design/CAD intern. Emphasizes use of human relations, technical and communication skills. (15 contact hours)
MDT-237--(1)
INTERNSHIP SEMINAR
Prerequisite: 30 hours in the Mechanical Design and Drafting/CAD Program or consent of Program Coordinator. Corequisite: Registration in MDT-233.
Discussion of various experiences and issues encountered during supervised mechanical drafting design/CAD internship. (1 contact hours)
MDT-245--(3)
APPLIED C.A.D.
Prerequisite: MDT-145 or consent of instructor.
This course covers the application of CAD hardware and software in mechanical design. Students will generate two-dimensional orthographic drawings, including dimensioning styles and techniques and file management. Students will also create symbol libraries, attributes with symbols, merge parts into assemblies and create tables from attribute extractions. Both theoretical and practical applications are stressed. Fee is required. (5 contact hours)
MDT-255--(3)
MACHINE DESIGN
Prerequisite: MDT-205 or consent of instructor.
This course presents topics including design of machines, assembly drawings, bearings, machine elements, shaft design, statics, material selection, layouts, calculations and cost estimation. CAD applications to machine design are studied in detail. Fee is required. (5 contact hours)
MDT-260--(3)
CAD MANAGEMENT
Prerequisite: MDT-145 or consent of instructor.
Study the application of operating systems, system management, user management, networking and integration as it relates to the CAD field. Each student will explore the features, commands, components, drives, files, and procedures, as well as the use of system and network management procedures and software in the Novell, Ethernet, and Windows NT 95/98, Windows 2000 environments. Fee is required. (5 contact hours)
MDT-265--(3)
CAD PROGRAMMING TECHNIQUES
Prerequisite: MDT-145 or consent of instructor.
CAD programming techniques to cover Lisp, C and/or Visual BASIC, macro writing, menu and icon construction, libraries, database and third-party software. The student, in consultation with staff, will select and solve a design problem using the CAD programming techniques in mechanical design, plant engineering, structural, tool design, systems process design, material handling, or other mutually agreed upon project. Fee is required. (5 contact hours)
MDT-275--(3)
INTRODUCTION TO ANIMATION
Prerequisite: MDT-100 or consent of instructor.
Covers the basics of 2-D and 3-D animation and rendering. Students learn the concepts and techniques required to construct 2-D and 3-D objects. These include simple modeling, 3-D shaping. lofting, animating, keyframing, 3-D editing, materials mapping, and simple morphing. Students design projects using these techniques with the use of tools and inks, color palettes, 2-D and 3-D CAD geometry, maps and rendering processes. Fee is required. (5 contact hours)
MDT-276--(3)
APPLIED ANIMATION TECHNIQUES
Prerequisite: MDT-275 or consent of instructor.
This course covers the applied techniques of 2D and 3D animation and rendering. Students learn the applied concepts and techniques of modeling with modification techniques that use the materials editor, special effects lighting, geometric modifiers, keyframing and tracking to derive practical animation solutions to complex animated effects. Fee is required. (5 contact hours)
MDT-277--(3)
COMPUTER CHARACTER ANIMATION
This course covers applied character animation. Students learn the concepts and techniques required to construct biped and physique techniques. These include skeletal animation for 2 legged characters. Physique modifiers applied to models to achieve realistic skinning deformations to animated characters are also studied. Fee is required. (5 contact hours)
MDT-278--(3)
DESIGN VISUALIZATION
Students will be introduced to the creation and display of 3D computer scenes of architectural and industrial objects. Students will learn how to import and adjust previously created 3D geometry from a variety of CAD software. Material properties, surfaces, and lights will be added to develop photo-realistic scenes. Camera animations including "walk-thru's" or "fly-by's" will be discussed and developed. Course topics include 3D geometry, rendering, lighting (basic and advanced), photometric lights, radiosity, material creation, editing and mapping, ray-tracing, and camera effects. Build and animate simple hierarchies and produce basic time, length, key frame animation will also be studied, A student final project will be completed at the end of the course. Fee is required. (4 contact hours)
MDT-279--(3)
STORYBOARDING
Covers basic to advanced storyboarding. Students will learn how to traditionally draw out storyboard projects using discussed techniques and styles; build a storyboard with drama, mood and excitement; develop their own style; and incorporate storyboarding into computer animation. Cinematic techniques, terminology, camera angles for the most drama, scene and shot development, character development, character expressions, dramatic character positioning and movement, coloring, and scene environment also are covered, as well as a basic understanding of the entire film production process. (5 contact hours)
MDT-280--(3)
VIDEO INTEGRATION
Provides the student with a basic understanding of image compositing in 3-D space. The fundamental concepts of creating composites, paint projects, developing animations, and applying visual effects are introduced. Students will learn how to combine layers, 3DS Max animations, and effects into composites. Software used will be Discreet Combustion. (5 contact hours)
MDT-281--(3)
INTRODUCTION TO FLASH
This course covers the basics of creating animated, vector-based web content using Macromedia Flash. Students will learn how to create interactive vector graphics and animations. (5 contact hours)
MDT-282--(3)
ADVANCED FLASH FOR 3D ANIMATION
Prerequisite: MDT-281 or consent of instructor.
This course covers advanced concepts of integrating 3D models and animations into Macromedia Flash. Students will learn how to optimize and import 3DS MAX files into Flash. (5 contact hours)
MDT-283--(3)
CHARACTER MODELING
Prerequisite: MDT-275. Corequisite: Registration or credit in MDT-277 or consent of instructor.
Provides a basic understanding required for designing, building and mapping 3D computer characters. The fundamental concepts of character design are explored for producing high-resolution and low-polygon count models. Students will learn a variety of modeling techniques necessary to build and properly map models. (5 contact hours)
MDT-284--(3)
DYNAMIC SIMULATIONS
Prerequisite: MDT-275.
Covers the simulation and physical behaviors of complex models in a 3D environment. Students learn the applied concepts and techniques required for creating realistic physics-based animations. (5 contact hours)
MDT-285--(3)
3D PARAMETRIC MODELING
Prerequisite: MDT-145 or consent of instructor.
This course offers a comprehensive solution to enhance design projects by incorporating 3D parametric technology. The course is designed for students already accomplished at creating 3D models using native surface/solid modelers. It is intended to help students advance beyond the level of basic parametric design modeling. (5 contact hours)
MDT-287--(3)
GAME DESIGN
This course will introduce the student to computer game design. All manner and type of computer games will be discussed including the history and future of computer games. Students will learn to analyze, evaluate and review computer games. Game design theory and concepts will be introduced and students will develop ideas for games. Marketing and presentation issues will also be investigated. Fee is required. (4 contact hours)
MDT-288--(3)
APPLIED 3D PARAMETRIC MODELING
Prerequisite: MDT-285 or consent of instructor.
Introduces the use of local and global parameters in the area of 3D parametric modeling. Students will learn to control parts with design variables, 3D constraints, variable dimensions, table-driven parts, mathematical operators, and adaptive techniques. Rapid prototyping of models will be incorporated. (5 contact hours)
MDT-289--(2)
3D PARAMETRIC ASSEMBLIES
Prerequisite: MDT-285 or consent of instructor.
Introduces the concepts and design techniques of 3D parametric mechanical assemblies. Topics include assembly constraints, global parameter usage in assembly modeling, interference checking, animation/kinematic analysis, and parametric control of assembly components. Orthographic (2D) drawings will be created from 3D assembly and part models. Rapid prototyping will be incorporated. (3 contact hours)
MDT-290--(3)
INTRODUCTION TO ARCHITECTURAL CAD
Prerequisite: MDT-145, MDT-190 or consent of instructor.
This course covers the application of production architectural/construction drawings using CAD. Floor plans, sectional views, details, schedules, and elevations used for residential and light commercial construction are studied. Fee is required. (5 contact hours)
MDT-291--(3)
APPLIED ARCHITECTURAL FACILITIES
Prerequisite: MDT-290 or consent of instructor.
This course covers the applied application of production drawings for light to medium industrial construction using CAD. Fee is required. (5 contact hours)
MDT-292--(3)
APPLIED CAD COMMERCIAL FACILITIES
Prerequisite: MDT-290.
This course covers the applied application of drawing of commercial and light industrial construction utilizing B.I.M. (Building Information Model) technologies. Students will explore methods of fast tracking the design of a 2D/3D Architectural building model, developing the building model with parametric components, and detailed architectural plans, schedules and documentation. This course is designed to introduce students to concepts, practices, standards, and drafting techniques needed in creating a BIM project from concept through construction documents. Students will learn both the content and skills necessary to become a proficient drafter in the field of Architecture and understand the BIM process. Fee is required. (5 contact hours)
MDT-293--(3)
GAME DESIGN ELEMENTS
Prerequisite: MDT-100, MDT-275, MDT-287.
This course surveys the design elements used in game design. Emphasis is placed on the creation of digital maps, which could be applied within a game or virtual set. Application include digital content such as environmental backgrounds, buildings, characters and props. Within a collaborative setting, students will research and design the digital content as used in a professional studio. This course is intended for students to enhance their Photoshop skills, material creation and mapping skills as they apply to working with characters in 3D environments. Fee is required. (5 contact hours)
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